This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Fort - II is the sixth map of The Talosian Incident. It was designed by John Bye (Gestalt666), who also composed the music track.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you reach the first big room (which is actually the same room with the yellow door in the previous map), activate the lift in the southeast corner to find a soul sphere and two boxes of rockets. (sector 511)
- Like the previous map, the big room at the end of the C-shaped hallway counts as a secret. (sector 108)
- Use the skull switch inside the room mentioned above. Head back in the C-shaped hallway and take either of the first two doors you see. Take the southeasternmost door here for a new compartment containing a backpack and some medikits. (sector 514)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 4, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1929.
This level contains the following numbers of things per skill level:
|
|
| Multiplayer
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
11 |
21 |
29
|
| Shotgun guy |
27 |
44 |
49
|
| Heavy weapon dude |
15 |
27 |
42
|
| Imp |
11 |
25 |
27
|
| Demon |
2 |
3 |
6
|
| Spectre |
4 |
4 |
2
|
| Revenant |
0 |
1 |
1
|
| Hell knight |
2 |
0 |
0
|
| Baron of Hell |
0 |
2 |
2
|
| Mancubus |
2
|
| Arch-vile |
2
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
2
|
| Rocket launcher |
1
|
| Plasma gun |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of bullets |
4
|
| Box of shotgun shells |
2
|
| Box of rockets |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
4
|
| Medikit |
26
|
| Armor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
8
|
| Health bonus |
2
|
| Supercharge |
3
|
| Backpack |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]