MAP06: The Heat Is On (ASDOOMII)


This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Heat Is On is the sixth map of ASDOOMII. It was designed by Andy Sheppard.


Map of The Heat Is On
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the first door, you will be in a room with two alcoves. The southern one contains a stimpack and a medikit, and has a secret door on its south wall leading to a room with three clips, 4 shotgun shells, a medikit, and an armor. (sector 154)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:16.17 Anders Johnsen 2000-05-26
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 7, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 114)
  2. facing east. (thing 115)
  3. facing south-east. (thing 116)
  4. facing west. (thing 117)


Map data[edit]

Things 118
Vertices 858*
Linedefs 903
Sidedefs 469
Sectors 194
* The vertex count without the effect of node building is 755.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]