MAP06: The Heat Is On (ASDOOMII)
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Heat Is On is the sixth map of ASDOOMII. It was designed by Andy Sheppard.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- After going through the first door, you will be in a room with two alcoves. The southern one contains a stimpack and a medikit, and has a secret door on its south wall leading to a room with three clips, 4 shotgun shells, a medikit, and an armor. (sector 154)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||8:16.17||Anders Johnsen||2000-05-26||asd6_816.zip|
The data was last verified in its entirety on December 7, 2021.
This level contains four spawn points:
- facing east. (thing 114)
- facing east. (thing 115)
- facing south-east. (thing 116)
- facing west. (thing 117)