This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Inner Meat is the sixth map of Respawned: Back from Hell. It was designed by Robert Zalewski (Zalewa) and uses the music track "Tides of War" by Jeremy Doyle, from Requiem.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head northwest from the start, then use the tan hellgrowth to the south to get a berserk pack. (sector 42)
- Outside and in the blood at the west end, head south and to the ammo to the west. Lower the wall there to get rockets and a box of rockets. (sector 139)
- At the north end, go around the pillars to the west until you head something open. Quickly backtrack and enter a room to the west to get ammo and a soul sphere. (sector 252)
- At the southwest hall, find a green pillar with a beating heart and use it. This will lower an energy cell pack to the northeast. (sector 177)
- In the blue key hall, use the southeast wall to get boxes of rockets. (sector 112)
- Open the blue bar east of the start, but before getting the megasphere, find a break in the south wall and open it to get a box of rockets and boxes of shotgun shells. (sector 110)
- At the end of Secret #6, open the wall here, which allows you to attack the arch-viles at the megasphere trap from an easier location. (sector 109)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 16, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1663.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
2
|
Shotgun guy |
6 |
8 |
12
|
Heavy weapon dude |
4 |
10 |
13
|
Imp |
19 |
35 |
52
|
Lost soul |
2 |
4 |
4
|
Spectre |
1
|
Revenant |
1 |
7 |
12
|
Cacodemon |
6 |
9 |
10
|
Pain elemental |
1 |
3 |
4
|
Hell knight |
2 |
4 |
4
|
Baron of Hell |
1 |
3 |
3
|
Arachnotron |
1 |
2 |
4
|
Mancubus |
2 |
7 |
11
|
Arch-vile |
1 |
5 |
7
|
Cyberdemon |
1 |
1 |
2
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
21 |
20 |
16
|
4 shotgun shells |
8
|
Box of shotgun shells |
12 |
12 |
9
|
Rocket |
13
|
Box of rockets |
18
|
Energy cell |
4
|
Energy cell pack |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
5 |
6
|
Medikit |
6 |
6 |
5
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
22
|
Health bonus |
10
|
Supercharge |
1 |
2 |
1
|
Megasphere |
1
|
Backpack |
4
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
15
|
Teleport landing |
6
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]