MAP06: The Metal (MAYhem 2012)
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MAYhem 2012 maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Metal is the sixth map of MAYhem 2012. It was designed by James Cresswell (Phobus) and uses the music track "Flight of the Zinger," originally composed by David Wise for Donkey Kong Country 2 - Diddy's Kong Quest.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the southwest teleporter, use the wall with a white light at the bottom and follow the trail of health and armor bonuses to a switch. Flip it to get a soul sphere. (sector 94)
- Head east on the ledge where the red key is and use the wall there to reveal a nearby corridor with health bonuses and a green armor. (sector 99)
- At the exit area, position yourself behind the exit so that you can jump southwest and land on the jagged platform over the slime. When you do make the jump, head to the south end of the ledge and use the wall, which will open a corridor of health and armor bonuses. Flip the switch for a lift up, then the next switch to get a BFG9000. (sector 101)
- Advance east of the area with slime to have a wall lower in front of you with cacodemons (along with a pain elemental on Hurt Me Plenty or higher). Get on this wall by using the steps to the north, then use the north wall here to find a trail of health and armor bonuses leading to a super shotgun. (sector 171)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:57.17 | Bdubzzz | 2021-09-24 | mh06-457.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 73)
- facing south. (thing 74)
- facing south. (thing 75)
- facing north. (thing 77)
- facing east. (thing 78)
Statistics[edit]
Map data[edit]
Things | 345 |
Vertices | 2630* |
Linedefs | 2767 |
Sidedefs | 4486 |
Sectors | 177 |
Things[edit]
This level contains the following numbers of things per skill level:
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