MAP06: The Mines of Death (The Darkening)


The Darkening maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: The Mines of Death is the sixth map of The Darkening. It was designed by Nick Baker (NiGHTMARE) and uses a music track by David Shaw (Tolwyn) from MAP16: The Canyons (The Talosian Incident).

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Map of The Mines of Death
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]



There are no official secrets on this map.


There is an L-shaped hallway leading to the exit door. In the hallway, past the bend of the L, a section of the south wall can be opened. Inside is an enemy and a computer area map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:32.26 Jim Leonard (Xit Vono) 2002-05-13
NM speed 3:03.80 Jim Leonard (Xit Vono) 2011-01-29 Listed in NM 100S on DSDA
UV max 1:52.77 rd 2017-04-20
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.


Map data[edit]

Things 172
Vertices 921*
Linedefs 976
Sidedefs 1468
Sectors 152
* The vertex count without the effect of node building is 766.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]