MAP06: The Reactor (Egyptian Doom)

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Egyptian Doom maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The Reactor (titled just "Reactor" on the intermission screen) is the sixth and final map of Egyptian Doom. It was designed by Staffan Linderoth and uses a MIDI rendition of the music track "Welcome Home (Sanitarium)" by Metallica.

Walkthrough[edit]

Map of The Reactor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central area, head to the westernmost hall and head to the southwest corner. Lower the wall to get a BFG12000. (sector 78)
  2. Get the yellow key and head to the southeast closet. Open the south wall to find a light amplification visor, partial invisibility, and shotgun shells. (sector 273)
  3. At the south end, go into the small square depression to lower a wall to the north. Shoot the switch there to open a side hall leading to that room, which has medikits and a mega-ultra-super-armor. (sector 278)
  4. At the southernmost part of the central area, head north, use the computer, and head into the side room to the south to find a medikit, stimpacks, and a computer area map. (sector 285)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 9:22.17 Trevor Cheng (Daiyu Xiaoxiang) 2013-02-20 eyt06-922.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 28, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 615)
  2. facing east. (thing 616)
  3. facing north-east. (thing 617)
  4. facing north-east. (thing 618)

Statistics[edit]

Map data[edit]

Things 619
Vertices 1522*
Linedefs 1505
Sidedefs 2172
Sectors 294
* The vertex count without the effect of node building is 1184.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]