This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
MAP06: The Stronghold is the sixth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Sol Plummeting" by James Paddock (Jimmy). The par time is 8:00. In the Retrial edition this level received notable changes in both geometry (with a new passage in the north to an additional exit) and things population.
Walkthrough[edit]
Map of The Stronghold (original), cropped to only show the playable area
Map of The Stronghold (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east of the stronghold entrance to get a berserk pack. (sector 212)
- Head west of the stronghold entrance to get a blur artifact. (sector 243)
- At the red key, press the backside switch and run and jump east to the megasphere. (sector 336)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on July 15, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 797)
- facing south-east. (thing 798)
- facing north-west. (thing 799)
- facing north-east. (thing 800)
- facing north. (thing 801)
- facing south. (thing 802)
- facing east. (thing 803)
- facing west. (thing 804)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
12 |
10 |
12
|
Shotgun guy |
18 |
14 |
16
|
Heavy weapon dude |
6 |
10 |
10
|
Demon |
46 |
56 |
72
|
Spectre |
3 |
2 |
3
|
Revenant |
40 |
48 |
56
|
Cacodemon |
13 |
13 |
15
|
Pain elemental |
2 |
3 |
5
|
Hell knight |
24 |
29 |
30
|
Arachnotron |
1
|
Arch-vile |
3 |
7 |
8
|
Cyberdemon |
3
|
Romero's head |
1
|
Dark imp |
59 |
81 |
86
|
Forgotten one |
14
|
Former shock trooper |
0 |
6 |
9
|
Fallen |
7 |
7 |
8
|
Baby cacodemon |
10 |
10 |
14
|
Azazel |
2
|
Lord of heresy |
20 |
24 |
36
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
18 |
22 |
24
|
Box of shotgun shells |
8
|
Box of rockets |
24 |
30 |
36
|
Energy cell |
18
|
Energy cell pack |
6
|
Rifle rounds |
4
|
Box of rifle rounds |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
15
|
Medikit |
19
|
Armor |
2 |
3 |
3
|
Megaarmor |
1 |
4 |
4
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
25
|
Health bonus |
57
|
Supercharge |
0 |
1 |
1
|
Megasphere |
6 |
1 |
1
|
Backpack |
4
|
Berserk |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
28 |
30 |
30
|
Voodoo doll |
28
|
Helper dog (trapped) |
1
|
Impaled body (shootable) |
12
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Hell knight |
10
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
2
|
Box of rockets |
0 |
4 |
8
|
Energy cell |
18
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
6
|
Helper dog (trapped) |
1
|
|
Retrial ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
12 |
10 |
12
|
Shotgun guy |
18 |
14 |
16
|
Heavy weapon dude |
6 |
10 |
10
|
Demon |
30 |
40 |
56
|
Spectre |
3 |
2 |
3
|
Revenant |
35 |
43 |
51
|
Cacodemon |
13 |
13 |
15
|
Pain elemental |
2 |
3 |
5
|
Hell knight |
31 |
36 |
37
|
Arachnotron |
1
|
Arch-vile |
3 |
5 |
6
|
Cyberdemon |
3
|
Romero's head |
1
|
Former shock trooper |
0 |
6 |
9
|
Dark imp |
61 |
83 |
88
|
Forgotten one |
14
|
Fallen |
7 |
7 |
8
|
Baby cacodemon |
10 |
10 |
14
|
Azazel |
2
|
Lord of heresy |
18 |
22 |
34
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
18 |
22 |
24
|
Box of shotgun shells |
8
|
Rocket |
36
|
Box of rockets |
24 |
30 |
36
|
Energy cell |
24
|
Energy cell pack |
6
|
Rifle rounds |
8
|
Box of rifle rounds |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
15
|
Medikit |
24
|
Armor |
2 |
3 |
3
|
Megaarmor |
1 |
4 |
4
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
27
|
Health bonus |
57
|
Supercharge |
1 |
2 |
2
|
Megasphere |
6 |
1 |
1
|
Backpack |
4
|
Berserk |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
32 |
34 |
34
|
Voodoo doll |
14
|
Doggo (trapped) |
4
|
Impaled body (shootable) |
12
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Hell knight |
10
|
Romero's head |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
2
|
Box of rockets |
0 |
4 |
8
|
Energy cell |
24
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
9
|
Doggo (trapped) |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]