MAP06: The UAC Base (Alternate DOOM II)


Alternate DOOM II maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The UAC Base is the sixth map of Alternate DOOM II. It was designed by Alden Bates.


Map of The UAC Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, the structure in the centre contains a plasma rifle. It can be opened from any side. (sector 3)
  2. Part of the path leading to the red key counts as a secret and is impossible to miss. (sector 48)
  3. Take the door south of the start, and continue until you reach a T-junction. There are two metallic projections here - the north-eastern one lowers on pressing to reveal a passage that leads to a chaingun. (sector 47)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 10)
  2. facing north. (thing 11)
  3. facing east. (thing 12)
  4. facing west. (thing 13)
  5. facing south. (thing 14)
  6. facing east. (thing 15)


Map data[edit]

Things 112
Vertices 507*
Linedefs 529
Sidedefs 781
Sectors 95
* The vertex count without the effect of node building is 420.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]