MAP06: The UAC Base (Alternate DOOM II)
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Alternate DOOM II maps |
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: The UAC Base is the sixth map of Alternate DOOM II. It was designed by Alden Bates.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, the structure in the centre contains a plasma rifle. It can be opened from any side. (sector 3)
- Part of the path leading to the red key counts as a secret and is impossible to miss. (sector 48)
- Take the door south of the start, and continue until you reach a T-junction. There are two metallic projections here - the north-eastern one lowers on pressing to reveal a passage that leads to a chaingun. (sector 47)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing east. (thing 10)
- facing north. (thing 11)
- facing east. (thing 12)
- facing west. (thing 13)
- facing south. (thing 14)
- facing east. (thing 15)
Statistics[edit]
Map data[edit]
Things | 112 |
Vertices | 507* |
Linedefs | 529 |
Sidedefs | 781 |
Sectors | 95 |
Things[edit]
This level contains the following numbers of things per skill level:
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