MAP06: Triplet (Enigma)

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The Enigma Episode maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Triplet is the sixth map of The Enigma Episode. It was designed by Jim Flynn.

Walkthrough[edit]

Map of Triplet
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  • In the first zone:
  1. From the start, there is a lift on your left. Use it then rush in the teleporter immediately on your right. Use the grey fake door and rush over the backpack. A door is opened. The rocket launcher waits for you, you can from here go behind the blue door. (sector 598)
  2. The same first switch lowers a ledge with a box of shotgun shells behind you. Go there and back, teleport. From here, turn back, open the door, get the plasma gun. From here, go behind the yellow door. (sector 595)
  3. When you got the red and yellow keys, you are able to open the way to the last secret. On each side of the red door, use a switch behind a monster, they lower two bars on the other side, one of them with the berserk. Behind this one, open the door and get the megasphere. (sector 303)
  • In the blue key zone:
  1. When the stairs are raised, go up and follow the catwalk. At the end, an arrow points to a wall. Open it - some ammo and a teleporter await. (sector 365)
  • In the yellow key zone:
  1. The supercharge lies very high on a catwalk. South of it, find another lift that goes to cacodemons, ammo and a partial invisibility. (sector 43)
  2. The mandatory lift on the east is tagged as secret. (sector 75)
  • In the red key zone:
  1. From the start, on the left of the stairs, open a wall. An arachnotron, a partial invisibility, a light amplification visor and many energy cell packs sit here. (sector 124)
  2. Before jumping down for the back teleporter, spot the red torch on your left. Jump there for an invulnerability, a plasma gun and monsters. (sector 418)
  3. Go east from the previous secret to reach a computer map. (sector 641)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 15:30.31 vdgg 2024-04-07 en06-1530.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 15, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 395)
  2. facing north-west. (thing 396)
  3. facing north-west. (thing 397)
  4. facing south-west. (thing 398)

Statistics[edit]

Map data[edit]

Things 697
Vertices 2821*
Linedefs 3023
Sidedefs 4377
Sectors 642
* The vertex count without the effect of node building is 2354.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

The original version of this level was PEANO.wad.

See also[edit]

Sources[edit]

External links[edit]