MAP06: UAC Spaceport Revisited (Space 2096)


Space 2096 maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: UAC Spaceport Revisited is the sixth and final map of Space 2096. It was designed by Dave Sherwin.


Map of UAC Spaceport Revisited
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the area with nukage, head to the east side and open the silver wall to the east. Go through the fence and you can get a megasphere and a BFG9000. (sector 206)
  2. Open the yellow bars and press switches as you head west to get a secret sector. (sector 133)
  3. At Secret #2, you will lower a lift. The step just before the lift is this secret sector. (sector 294)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 110)
  2. facing east. (thing 113)
  3. facing east. (thing 116)
  4. facing east. (thing 117)
  5. facing north-east. (thing 118)
  6. facing south-east. (thing 119)
  7. facing north. (thing 120)
  8. facing east. (thing 121)
  9. facing west. (thing 122)
  10. facing north-east. (thing 123)


Map data[edit]

Things 609
Vertices 2181*
Linedefs 2375
Sidedefs 3333
Sectors 497
* The vertex count without the effect of node building is 1865.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]