MAP06: UAC Sub-Basement, Waste Areas (Perdition's Gate)

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Perdition's Gate maps
Earth
World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell

21 22 23 24 25 26 27 28 29 30

World of Wonders

31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: UAC Sub-Basement, Waste Areas is the sixth map of Perdition's Gate.

Walkthrough[edit]

Map of UAC Sub-Basement, Waste Areas
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start go forward, strafe right and continue along the corridor until you see stairs going down on your left. Follow them, then go up the stairs in front to reach an intersection. Go to the left, then enter the room to your left and collect the blue key on the right. Return to the intersection, go through the blue door on your left and enter the teleporter. Flip the switch ahead then go to the left and follow the path until you reach a teleporter. Take it, then move forward and enter the teleporter to your left. Place yourself parallel with the wall on your right, then go forward, past the stairs on the left and turn left at the end of the corridor to see a switch. Press it then retake the teleporter and go forward to arrive at the intersection. Turn left and go forward to reach the starting corridor. Go to the left, down the stairs and face right. To your left is the exit room, so take the teleporter inside to exit the level.

Other points of interest[edit]

Secrets[edit]

  1. At the start, the wall to your right is mouldy. Open it for a box of bullets, six health bonuses, three stimpacks, a medikit, a box of shotgun shells and a super shotgun. (sector 121)
  2. After going down the first set of stairs, look to the left and press on the wall to the right of the torch on the right. It will lower, revealing a megasphere. This secret also serves as a shortcut to the blue key area, and it can be opened from that area as well. (sector 150)
  3. At the intersection, the west wall on the northwest nukage pool is slightly misaligned. Open it to find a box of shotgun shells, a berserk and a super shotgun. Additionally, you can find a box of rockets on skills 1-3 and either an invulnerability (on skills 1-2) or a radiation shielding suit (on skill 3). (sector 78)
  4. In the blue key area, enter the room to the northeast. The northernmost section of the eastern wall looks off: open it and follow the corridor to a computer area map. (sector 81)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 8)
  2. facing south. (thing 21)
  3. facing west. (thing 250)
  4. facing south. (thing 254)
  5. facing south-east. (thing 257)
  6. facing west. (thing 260)

Statistics[edit]

Map data[edit]

Things 283
Vertices 1103*
Linedefs 1241
Sidedefs 1636
Sectors 207
* The vertex count without the effect of node building is 1014.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]