MAP06: Ultimate Countdown (Doomworld Mega Project 2015)

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DMP 2015 maps
DMP15C 01-11
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Ultimate Countdown is the sixth map in the DMP15C.wad mapset of Doomworld Mega Project 2015. It was designed by Ryan Anderson (obake), who also composed the level's music track, "Honorable Return."

Walkthrough[edit]

Map of Ultimate Countdown
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the orange liquid underneath the west city area, head to the big area at the south end. Head around the central structure to its north end where you will see orange liquid falling. To get this secret, you need to jump up, while also crouching at the same time as you are moving southward. If you do it right, you will go through the liquid into a secret room with a soul sphere. (sector 111)
  2. At the west side of the map, go to the west end and through the alley to the east. Go south to see medikits, then jump up to find a chainsaw to the west. (sector 161)
  3. East of where the blue key is, you can jump to a roof that has a super shotgun and a berserk pack. (sector 255)
  4. East of where the yellow key is, open a silver wall to the south to get a chaingun. (sector 727)
  5. At the east side of the map, go to the area at the southeast end, with the switch that unlocks the teleporter to the west side. There is another switch on this switch's left side. Use it to lower a wall with armor bonuses nearby. (sector 759)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 24, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 916)
  2. facing north. (thing 917)
  3. facing west. (thing 918)
  4. facing south-east. (thing 919)
  5. facing north-west. (thing 920)
  6. facing east. (thing 921)
  7. facing south. (thing 922)
  8. facing north. (thing 923)
  9. facing west. (thing 924)
  10. facing south. (thing 927)

Statistics[edit]

Map data[edit]

Things 952
Vertices 6698*
Linedefs 6092
Sidedefs 10706
Sectors 808
* The vertex count without the effect of node building is 5285.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]