MAP06: Village of Uranus (Serpent: Resurrection)

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Serpent: Resurrection maps 01-10

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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Village of Uranus is the sixth map of Serpent: Resurrection. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "".

Walkthrough[edit]

Map of Village of Uranus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As you fly up the canyon in the north, you will see a rock platform suspended between the two canyon walls, with stalactites over it. Below this platform, if you fly down, you can find a small cave holding a shrapnel scroll. (linedef 7060 via "secret trigger" thing 1777)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 1931
Vertices 7246*
Linedefs 7281
Sidedefs 12513
Sectors 1696
* The vertex count without the effect of node building is 5778.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]