MAP06: Wasted! (Revolution!)

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Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Wasted! is the sixth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses a music of the same name, "Wasted," composed by Adam Post (Doomkid).

Walkthrough[edit]

Map of Wasted!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. There are three plus-shaped nukage rooms. From the middle one, go up the stairs to the northwest, then go south to the block with the stimpack. As you reach it, you will hear a door opening, directly north from you. Enter this room quickly to find a partial invisibility and shotgun shells. (sector 115)
  2. Go up the northwest stairs of the eastern plus-shaped nukage room until you will notice a box of shotgun shells and two medikits. Look towards west from there and open the wall with a different texture you will notice to get more shotgun shells and a green armor. (sector 116)
  3. Along the crescent-shaped area at the north end of the map, look towards the inward curve to spot a lever switch tucked in one of the walls on the western side of the curve. Flip it to open a nearby room with a stimpack and a computer area map. (sector 118)
  4. Come back to the curve, and continue going east until you find another lever switch tucked in one of the walls of the curve, this time on its eastern side. Using this one will open a nearby room with a rocket and a stimpack. (sector 117)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:19.09 Boris Klimeš (dew) 2013-07-13 tv06-019.zip
NM speed 0:34.11 Vladimir Monakhov (skepticist) 2009-04-02 tv06n034.zip
UV max 3:07.17 Vladimir Monakhov (skepticist) 2009-04-02 tv06-307.zip
NM 100S
UV -fast 3:42.91 Jochen Schneidau (Angus) 2006-02-11 tv06f342.zip
UV -respawn
UV Tyson 6:03.51 Bdubzzz 2021-09-25 tv06t603.zip
UV pacifist 0:19.66 kvothesixstring 2022-04-02 tv06p19.zip
NoMo 0:11.71 Vladislav Baymurzin (ClumsyDoomer) 2016-04-29 tv06o011.zip

The data was last verified in its entirety on April 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 171)
  2. facing east. (thing 172)
  3. facing south. (thing 173)
  4. facing north. (thing 174)

Statistics[edit]

Map data[edit]

Things 203
Vertices 1143*
Linedefs 1170
Sidedefs 1590
Sectors 119
* The vertex count without the effect of node building is 989.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]