MAP06: Water Maim (NOVA II)
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NOVA II: New Dawn maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP06: Water Maim is the sixth map of NOVA II. It was designed by Brayden Hart (AD_79) and uses the music track "Disposition," originally composed by Mark Klem for Memento Mori II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- On the walkway just east of the blue key, press on the wall with the electricity symbol on it to enter the windowed room. There are energy cell packs, boxes of rockets, and a medikit inside. (sector 80)
- Press on the lightly damaged wall just east of where the yellow key is for a teleporter. This secret room has armor bonuses and a megaarmor. (sector 92)
- Enter the water area just outside your starting room and go to the south side of the southeast column to find a switch. Flipping it reveals a backpack from the northeast column. (sector 144)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:05.86 | Maribo | 2021-12-01 | n206-105.zip | |
NM speed | |||||
UV max | 1:57.86 | Dylan Gill (TheV1perK1ller) | 2018-10-23 | n206-157.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | 1:43.91 | Guanlan Chen (GarrettChan) | 2021-09-09 | n206r143.zip | |
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 208)
- facing south. (thing 209)
- facing north. (thing 210)
- facing south-west. (thing 211)
Statistics[edit]
Map data[edit]
Things | 228 |
Vertices | 1063* |
Linedefs | 1221 |
Sidedefs | 1677 |
Sectors | 189 |
Things[edit]
This level contains the following numbers of things per skill level:
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