MAP06: Water Works (H2H-Xmas)


H2H-Xmas maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.

MAP06: Water Works is the sixth map of H2H-Xmas. It was designed by Pavel Hodek and uses the music track "Little Drummer Boy".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Water Works
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The southeast portion of the map contains the secret, which opens when you cross the nukage. This secret contains revenants and a stimpack. (sector 111)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:20.23 Aleksey Kamenev (4shockblast) 2021-12-14
NM speed
UV max 1:36.20 Aleksey Kamenev (4shockblast) 2021-12-14
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:19.57 Dogmachine 2022-12-06

The data was last verified in its entirety on December 18, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 23)
  2. facing south-west. (thing 25)
  3. facing north-west. (thing 26)
  4. facing south-east. (thing 27)
  5. facing north-east. (thing 29)
  6. facing south-west. (thing 30)


Map data[edit]

Things 168
Vertices 456*
Linedefs 520
Sidedefs 729
Sectors 113
* The vertex count without the effect of node building is 402.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]