MAP06: Wavebreaker (Slaughterfest 3)
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Slaughterfest 3 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Wavebreaker is the sixth map of Slaughterfest 3. It was designed by Matt Powell (cannonball) and uses the music track "Goin' Down the Fast Way" by Lee Jackson, from Rise of the Triad.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the southeast end of the main area, go to the small ledge jutting to the northwest with energy cells. Look to the northwest and shoot the switch there, then return to the southeast end and go to the small area to the southeast with the energy cell pack and megasphere. (sector 283)
- At the northwest end, pick up the blue key and flip the switch that will appear at the west end, then head to the fence southwest of where the blue key was. Look south and shoot the switch, then climb the steps and head to the northwest teleporter and rockets. You will teleport to a ledge at the northeast side, also telefragging a mancubus (cyberdemon on Ultra-Violence or higher), as well as find energy cells, armor bonuses, and a soul sphere. (sector 289)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 1:45.11 | SSGguy | 2018-12-21 | sf306-145.zip | |
NM speed | |||||
UV max | 6:45.49 | Daymond (VwV) | 2023-08-27 | sf306m645.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 4, 2023.
Statistics[edit]
Map data[edit]
Things | 494 |
Vertices | 2457* |
Linedefs | 2456 |
Sidedefs | 4152 |
Sectors | 322 |
Things[edit]
This level contains the following numbers of things per skill level:
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