MAP06: Waystation (Jenesis)

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Jenesis maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Waystation is the sixth map of Jenesis. It was designed by James Paddock (Jimmy), who also composed the level's music track, "Pistons."

Walkthrough[edit]

Map of Waystation
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the main hall, walk to the lift to the north, but look back at the northeast column to notice one of the sides looks different. Lower it to retrieve a megaarmor. (sector 201)
  2. At the southwesternmost ledge, press on the marble demon face to reveal a switch. After flipping it, head back to the southeasternmost ledge and notice the skull switch across from you, which is above your starting point. Shoot it, then head west back to the main hall to find a ledge rising up, allowing you to get the megasphere. (sector 204)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 243
Vertices 1638*
Linedefs 1592
Sidedefs 2661
Sectors 212
* The vertex count without the effect of node building is 1342.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]