MAP06: Ziggurat Mayhem (MAYhem 2016)


MAYhem 2016 maps 01-11

(01 - 11)
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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06: Ziggurat Mayhem is the sixth map of MAYhem 2016. It was designed by Stephen Wadsworth (Urthar) and uses the music track "The Raven's Nest," composed by James Paddock (Jimmy).


Map of Ziggurat Mayhem
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Look to the east of where the yellow key is and shoot at the frame, which lowers a wall concealing a portal to the west. Take it to get a BFG9000 and energy cells. (sector 427)
  2. At the southwest end, get to the steps that lead up to a rocket launcher. To the northwest is a crusher. Go west under the crusher, then west again through another crusher, then back up the steps and shoot at the red emblem (you have ten seconds from when you go under the first crusher before this emblem is closed off). Once you shoot the emblem, go back down the steps and head west to the portal. The portal takes you to a megaarmor. (sector 491)
  3. Head north from the lava area at the east end of the map. Turn left and shoot at the frame, which will lower a passage near the corner leading to a light amplification visor and shotgun shells. (sector 1693)
  4. At the northwest part of the map, use the switch at the west side, then run east to the lift that lowers. As it rises, hug the east wall and you will enter a passage. Head north to get a soul sphere. (sector 2147)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:07.26 Terrarienn 2022-02-19 Cross-listed from Pacifist
NM speed
UV max 4:18.83 Blake Collins (Rayziik) 2022-02-20
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:07.26 Terrarienn 2022-02-19

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 571
Vertices 7812*
Linedefs 8848
Sidedefs 14949
Sectors 2309
* The vertex count without the effect of node building is 6385.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]