MAP06 (10 Sectors Part 2)
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10 Sectors Part 2 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06 is the sixth map of 10 Sectors Part 2. It was designed by Karl R. Peters.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | 0:04.97 | Terrarienn | 2022-07-12 | ts206n-497.zip | |
UV max | 6:43.66 | Andrey Boldt (Hitherto) | 2023-01-23 | t206-643.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on February 23, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 4)
- facing north. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing north. (thing 8)
Statistics[edit]
Map data[edit]
Things | 340 |
Vertices | 977* |
Linedefs | 815 |
Sidedefs | 1058 |
Sectors | 10 |
Things[edit]
This level contains the following numbers of things per skill level:
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