MAP06 (2 Sectors)

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2 Sectors maps 01-10

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This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06 is the sixth map of 2 Sectors. It was designed by Ray Schmitz (shitbag).

Walkthrough[edit]

Map of MAP06
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level contains no secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 02:22 Adolf Vojta (Gusta) 2005-11-24 2s06-222.lmp
UV -fast 03:13 Brian Nesser (Anima Zero) 2005-11-19 2s06f313.lmp
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Statistics[edit]

Map data[edit]

Things 291
Vertices 2152*
Linedefs 1345
Sidedefs 1624
Sectors 2
* The vertex count without the effect of node building is 1274.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]