MAP06 (BF THUD!)
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BF THUD! maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06 is the sixth map of BF_THUD!. It was designed by Christen Klie.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the north-west room with the three walls that are lowered by switches, there is a secret door in the west wall that can be opened by shooting, revealing an imp and a megasphere. (sector 146)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:10.74 | Revved | 2012-08-13 | thudrev.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 20, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-east. (thing 116)
- facing north-west. (thing 123)
- facing north. (thing 130)
- facing east. (thing 146)
Statistics[edit]
Map data[edit]
Things | 200 |
Vertices | 1066* |
Linedefs | 1059 |
Sidedefs | 1556 |
Sectors | 148 |
Things[edit]
This level contains the following numbers of things per skill level:
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