MAP06 (Kmega1)

From DoomWiki.org

Kmega1 maps 01-11

(01 - 11)
12 13 14 15 16 17 18

This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06 is the sixth map of Kmega1. It was designed by Kurt Kesler (kdoom). This level was originally released standalone as Kmetl Series (kmetl_6.wad) on February 7, 1998.

Walkthrough[edit]

Map of MAP06
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After getting the yellow key, enter the compartment on the west side that has imps. Enter the teleporter to the north to get a megasphere. (sector 46)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 18, 2024.

Statistics[edit]

Map data[edit]

Things 310
Vertices 1461*
Linedefs 1018
Sidedefs 1410
Sectors 108
* The vertex count without the effect of node building is 899.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]