MAP06 (Raven Series)

From DoomWiki.org

Raven series maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP06 is the sixth map in the Raven Series. It was designed by Tim Willits. This map was originally released as EMPIRE2.WAD for Doom.

Walkthrough[edit]

Map of MAP06
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, go straight ahead into the nukage trench to reach some exploding barrels guarding a switch. Now get the red key, go through the red door, head up the stairs to the left, and through a door. A soul sphere will be available to the south. (sector 234)
  2. In the room west of the red door, there is a door to the south leading to a room with a stimpack and (on multiplayer) a chaingun. The eastern wall of this room is a secret door leading to a computer area map and a megasphere (on hard skill) there is also a zombieman. (sector 126)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:56.77 Andrey Boldt (Hitherto) 2021-09-05 ra06-356.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 237)
  2. facing east. (thing 238)
  3. facing south. (thing 240)
  4. facing east. (thing 244)

Statistics[edit]

Map data[edit]

Things 369
Vertices 1201*
Linedefs 1407
Sidedefs 1960
Sectors 314
* The vertex count without the effect of node building is 1091.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]