MAP06 (The Dusk)

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The Dusk maps
This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
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MAP06 is the sixth and final map of The Dusk. It was designed by Michal Mesko (msquid).

Walkthrough[edit]

Map of MAP06
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the wall southeast of the start to get two energy cell packs (only one on Ultra-Violence or higher). (sector 51)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 19, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 58)
  2. facing east. (thing 59)
  3. facing west. (thing 60)
  4. facing east. (thing 64)
  5. facing west. (thing 65)
  6. facing south. (thing 92)

Statistics[edit]

Map data[edit]

Things 95
Vertices 198*
Linedefs 232
Sidedefs 329
Sectors 52
* The vertex count without the effect of node building is 187.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]