MAP07: Abandonment (Skulldash)

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Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two
Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five

18 19 20 21 26 22

Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Abandonment is the seventh map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".

Walkthrough[edit]

Map of Abandonment
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the northwest hall, there is an odd door at the north end. There is also a button at the northeast corner near the odd door that lowers the door upon shooting it. Do so to collect a rocket launcher and boxes of rockets. (sector 81)
  2. In the central library, get to the inner bend and face southwest, through a tunnel. Shoot the switch to the southwest to lower a shelf containing a berserk pack. (sector 171)
  3. Southeast of the starting point is a red skulltoken. (sector 501)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.

Statistics[edit]

Map data[edit]

Things 353
Vertices 3866*
Linedefs 3311
Sidedefs 5927
Sectors 632
* The vertex count without the effect of node building is 2815.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]