MAP07: Agarthan Anomaly (Plutonia Revisited Community Project 2)


PRCP2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Agarthan Anomaly is the seventh map of Plutonia Revisited Community Project 2. It was designed by Captain Toenail and uses the music track "Plutocrat," originally composed by Brendan Bradley (Bucket) for the Plutonia MIDI Pack.


Map of Agarthan Anomaly
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Use the computer south of the start to open the door to the north, which has a chainsaw and a chaingun. (sector 790)
  2. In the deep water at the east side, head to the deep section to the east and into a small cave. Follow it to the end to find ammo, a backpack, and a soul sphere. (sector 661)
  3. At the west side where the lasers are, climb the south steps and open the southwest corner wall to find shotgun shells, a rocket, and a super shotgun. (sector 593)
  4. In the outside area at the northeast side, go on the ledge near the water and head to the north side. Open the south wall to get a megaarmor. (sector 150)
  5. In the room with crates, press on the one at the southwest end to lower it, revealing a teleporter. This takes you to a courtyard with a rocket, shotgun shells, and a berserk pack. (sector 343)
  6. In the yellow key room, use the southeast computer, then quickly run back to the previous room and into the northeast alcove to get an energy cell pack. (sector 569)
  7. Return to Secret #3 after you get the yellow key and open the door to get ammo, partial invisibility, and a plasma gun. (sector 547)
  8. Head behind the aircraft at the exit to get a computer area map. (sector 470)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 25, 2022.


Player spawns[edit]

This level contains fourteen spawn points:

  1. facing south-east. (thing 713)
  2. facing north-east. (thing 715)
  3. facing north-west. (thing 717)
  4. facing north-west. (thing 719)
  5. facing south-east. (thing 721)
  6. facing south. (thing 723)
  7. facing south-west. (thing 725)
  8. facing south. (thing 727)
  9. facing north. (thing 729)
  10. facing north. (thing 731)
  11. facing south. (thing 733)
  12. facing east. (thing 735)
  13. facing north-east. (thing 737)
  14. facing north-west. (thing 739)


Map data[edit]

Things 759
Vertices 7007*
Linedefs 6285
Sidedefs 10802
Sectors 1003
* The vertex count without the effect of node building is 5488.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]