MAP07: Arachnophobia (Hell Revealed)

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Hell Revealed maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
The spider mastermind is dead

MAP07: Arachnophobia, designed by Haggay Niv with some editing by Yonatan Donner, is the seventh map of Hell Revealed. It uses the music track "Gazz!" from Rise of the Triad.

Description[edit]

According to the Hell Revealed info pack:

You will have to be good at arachnotron-killing if you hope to finish this one alive on Ultra-Violence. This level is a huge spider (watch the automap!). Kill all the small spiders to raise the stair to the exit, and fight the big mother before you leave.
Size: small
Difficulty: medium

Walkthrough[edit]

Map of Arachnophobia
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the lift to the main arena, and kill every arachnotron. A ledge will rise at the north end of the level leading to the exit. As long as you are skilled at circle-strafing, you should not have any difficulties completing this level.

Note that you do not need to kill the spiderdemon to complete the level.

Secrets[edit]

  1. To the left and right of the exit switch (the eye) are two alcoves, which correspond to the mandibles of the "spider" visible on the automap. Although there is nothing in these alcoves, they are both tagged as secret. (sector 53)
  2. See secret #1. (sector 54)

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current Compet-n records[edit]

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed 04:08 Jakub Machata (DooMerMan) 2003-07-04 hr07-408.zip
NM speed
UV max 04:31 Adam Hegyi 1999-03-09 hr07-431.zip
NM100S
UV -fast 05:08 Jakub Machata (DooMerMan) 2003-07-17 hf07-508.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 4, 2020.

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:08.89 Jakub Machata (DooMerMan) 2003-07-04 hr07-408.zip
NM speed
UV max 4:30.97 j4rio 2012-04-07 hr07-430.zip
NM 100S
UV -fast 5:05.00 Andrea Rovenski (Cyberdemon531) 2023-01-14 hr07f505.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 27, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing north. (thing 4)

Statistics[edit]

Map data[edit]

Things 185
Vertices 188*
Linedefs 211
Sidedefs 284
Sectors 56
* The vertex count without the effect of node building is 159.

Things[edit]

This level contains the following numbers of things per skill level:

External links[edit]