MAP07: Arcanaeum (Judgment)

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Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind
Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears

16 17 18 19 20

Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Arcanaeum is the seventh map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Crystal Mountain" by Death, sequenced to MIDI. The par time is 5:15. In the Retrial edition this level received modest changes in things population and geometric detailing, as well as one new secret.

Walkthrough[edit]

Map of Arcanaeum (original)
Map of Arcanaeum (Retrial)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east to the steps and take the first set up. Use the red shelf to open the east shelf with energy cell packs, a green armor, and medikits. (sector 603)
  2. Retrial edition only: Get onto the yellow key platform and the red carpet will rise to its level. Run across the bookshelves to the west to get a soul sphere. (sector 690)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:15.37 Tezur0 2022-02-23 judg-lmps.zip Cross-listed from Pacifist
NM speed
UV max 3:45.11 Phoenyx 2022-03-07 judg-lmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 21:26.40 Guanlan Chen (GarrettChan) 2022-02-24 judg-lmps.zip
UV pacifist 1:15.37 Tezur0 2022-02-23 judg-lmps.zip
NoMo 0:21.46 Kraflab 2022-05-01 judg-lmps.zip
NoMo 100S 0:29.94 Daniel 2022-04-30 judg-lmps.zip

The data was last verified in its entirety on January 15, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains fifteen spawn points:

  1. facing east. (thing 302)
  2. facing south. (thing 303)
  3. facing west. (thing 304)
  4. facing west. (thing 305)
  5. facing south. (thing 306)
  6. facing east. (thing 307)
  7. facing east. (thing 308)
  8. facing north. (thing 309)
  9. facing north. (thing 310)
  10. facing south. (thing 311)
  11. facing south. (thing 312)
  12. facing south. (thing 313)
  13. facing south. (thing 314)
  14. facing north-east. (thing 315)
  15. facing north-west. (thing 316)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level:

Original ed.:

Retrial ed.:

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]