This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Arcanaeum is the seventh map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Crystal Mountain" by Death, sequenced to MIDI. The par time is 5:15. In the Retrial edition this level received modest changes in things population and geometric detailing, as well as one new secret.
Walkthrough[edit]
Map of Arcanaeum (original)
Map of Arcanaeum (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head east to the steps and take the first set up. Use the red shelf to open the east shelf with energy cell packs, a green armor, and medikits. (sector 603)
- Retrial edition only: Get onto the yellow key platform and the red carpet will rise to its level. Run across the bookshelves to the west to get a soul sphere. (sector 690)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 15, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains fifteen spawn points:
- facing east. (thing 302)
- facing south. (thing 303)
- facing west. (thing 304)
- facing west. (thing 305)
- facing south. (thing 306)
- facing east. (thing 307)
- facing east. (thing 308)
- facing north. (thing 309)
- facing north. (thing 310)
- facing south. (thing 311)
- facing south. (thing 312)
- facing south. (thing 313)
- facing south. (thing 314)
- facing north-east. (thing 315)
- facing north-west. (thing 316)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
0 |
6 |
6
|
Heavy weapon dude |
4 |
8 |
12
|
Demon |
16 |
22 |
20
|
Spectre |
6 |
4 |
6
|
Revenant |
0 |
2 |
2
|
Pain elemental |
0 |
2 |
2
|
Hell knight |
5 |
9 |
6
|
Arachnotron |
12
|
Mancubus |
8 |
10 |
12
|
Arch-vile |
3 |
3 |
5
|
Cyberdemon |
3
|
Forgotten one |
8
|
Former brute |
4 |
4 |
5
|
Nightshade |
6 |
6 |
8
|
Azazel |
0 |
0 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
4 |
4 |
8
|
Box of shotgun shells |
3
|
Rocket |
16 |
16 |
24
|
Box of rockets |
4
|
Energy cell |
8
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14
|
Medikit |
21
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
16
|
Megasphere |
1
|
Backpack |
8 |
10 |
14
|
Berserk |
1
|
Light amplification visor |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
Voodoo doll |
16
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
16
|
Box of rockets |
8
|
Energy cell |
4
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
15
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Backpack |
4
|
Light amplification visor |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
15
|
Teleport landing |
4
|
|
Retrial ed.:
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
0 |
6 |
6
|
Heavy weapon dude |
4 |
8 |
12
|
Demon |
16 |
22 |
20
|
Spectre |
6 |
4 |
6
|
Revenant |
0 |
2 |
2
|
Pain elemental |
0 |
2 |
2
|
Hell knight |
5 |
9 |
6
|
Arachnotron |
12
|
Mancubus |
8 |
10 |
12
|
Arch-vile |
4 |
4 |
7
|
Forgotten one |
14
|
Former brute |
2 |
2 |
3
|
Former brute (drops SSG) |
2
|
Nightshade |
8 |
10 |
12
|
Azazel |
0 |
0 |
2
|
Cyberdemon (keenless) |
3
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
20 |
20 |
24
|
Box of shotgun shells |
3
|
Rocket |
16 |
16 |
24
|
Box of rockets |
4
|
Energy cell |
8
|
Energy cell pack |
10
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14
|
Medikit |
21
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
48
|
Health bonus |
16
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
8 |
10 |
14
|
Berserk |
1
|
Light amplification visor |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
Voodoo doll |
4
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
16
|
Box of rockets |
8
|
Energy cell |
4
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
15
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
48
|
Backpack |
4
|
Light amplification visor |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
15
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]