MAP07: Base (Junko)

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Junko maps 01-11

(01-07, 09, 11)
12 14 15 16 17 19 21 22 30

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Base is the seventh map of Junko. It was designed by Fizz.

Walkthrough[edit]

Map of Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northeast end, take the steps up, open the east door, and go across. Jump and crouch to the east to pick up a blur artifact from the hole. (sector 294)
  2. At the northeast end of the map, take the steps and then either hallway at the south end. Enter the middle room, climb onto the metal wall and press on the glowing wall to reveal a soul sphere. (sector 341)
  3. At the northwest end of the map, kill the mancubus to open the doors on the high ledges. Rocket jump up to the north ledge and you can find a BFG9000 and a soul sphere through the doors. (sector 858)
  4. After you have all three keys, enter the meeting room requiring the keys, jump on the crate, open the wall, enter the teleporter, and use the switch. Return to the room with large crates and get on the northwest ledge, going through two doors leading west, then south and west to a room where the switches drop a soul sphere and a megaarmor. (sector 1155)
  5. From the MAP06 entrance, take the right path up, open the door, and head all the way east. Get over the crate at the south side and head southwest to a door. This secret area has partial invisibility, armor bonuses, and backpacks. (sector 1236)
  6. At the southwest end of Secret #5, enter the small alcove and drop into the hole. Head east and northeast to a speed chaingun, boxes of shotgun shells, a medikit, and a box of ammo. (sector 1301)
  7. In the room with large crates, get to the southwest ledge, then jump north and open the west wall to get a megaarmor. (sector 1453)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 17, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 375)
  2. facing east. (thing 376)
  3. facing south-east. (thing 388)
  4. facing north-east. (thing 389)
  5. facing south. (thing 390)
  6. facing north. (thing 391)
  7. facing north. (thing 392)
  8. facing west. (thing 393)

Statistics[edit]

Map data[edit]

Things 521
Vertices 9838*
Linedefs 10453
Sidedefs 15069
Sectors 1745
* The vertex count without the effect of node building is 8468.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]