MAP07: Blood Yard (Rylayeh)

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Rylayeh maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Blood Yard is the seventh map of Rylayeh. It was designed by Jeffrey Graham (psyren) and uses the music track "".

Walkthrough[edit]

Map of Blood Yard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After killing all of the mancubi in the map, head to the tunnel at the northwest end, open the west door, then go south to get a megasphere. (sector 172)
  2. At the northwest end of the base area, head south into a tunnel and use the recessed wall to the east to find a blur artifact (backpack on Hey, Not Too Rough or lower). (sector 225)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south. (thing 357)
  2. facing south. (thing 358)
  3. facing west. (thing 359)
  4. facing north-east. (thing 360)
  5. facing south. (thing 361)
  6. facing east. (thing 362)
  7. facing north. (thing 363)
  8. facing east. (thing 364)
  9. facing west. (thing 365)
  10. facing east. (thing 367)

Statistics[edit]

Map data[edit]

Things 400
Vertices 1930*
Linedefs 1907
Sidedefs 2739
Sectors 376
* The vertex count without the effect of node building is 1550.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]