MAP07: Dead In, Dead Out (Claustrophobia 1024)
|Claustrophobia 1024 maps 01-11|
(01 - 11)
MAP07: Dead In, Dead Out is the seventh map of Claustrophobia 1024. It was designed by Brett Harrell (Mechadon), and uses the music track "Here It Comes" by Josh Simpson (EarthQuake).
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
The spawn is located in the northwestern pit. The map progresses in a similar fashion to Doom II's Dead Simple, requiring all enemies to be killed to progress. Once the first wave of mancubi, zombiemen, chaingunners, barons, and pinkies is killed, arachnotrons will spawn in the places of the mancubi and once killed will raise stairs in the smaller rooms in the southwest and northeast, which contain two switches. Triggering them will spawn a wave of cacodemons, pain elementals, arch-viles, and other fodder monsters. Once all are killed, a teleporter in the center of the map will open, ending the map.
Other points of interest
- In the building at the northeast of the level, the face on the northern panel is that of a gargoyle instead of a satyr. Press it, and the panel will open to reveal another face, while a megasphere will appear beneath your feet. (sector 1018) If you are playing with a ZDoom-based source port, you must open the panel first, and then press the face behind it to get the megasphere.
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||2:55.69||Vladimir Monakhov (skepticist)||2009-06-20||2c07-255.zip|
The data was last verified in its entirety on December 21, 2021.
This level contains the following numbers of things per skill level: