MAP07: Dead Temple (1994 Tune-up Community Project)


1994 Tune-up CP maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Dead Temple is the seventh map of 1994 Tune-up Community Project. It was designed by Travers Dunne (Hobbes) and uses the music track " ".


Map of Dead Temple
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you reach the temple proper, instead of going west, head north and drop into the blood pit. Drop further on the right side of the pit. Get out of the blood and enter the portal. This will take you on top of the ledge, where you can find a soul sphere. You might need to kill the barons of Hell here first. (sector 316)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 04:32 j4rio 2011-12-10
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 15, 2018.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 376)
  2. facing east. (thing 377)
  3. facing west. (thing 378)
  4. facing west. (thing 380)
  5. facing south. (thing 381)
  6. facing north. (thing 382)


Map data[edit]

Things 425
Vertices 3604*
Linedefs 3620
Sidedefs 5611
Sectors 611
* The vertex count without the effect of node building is 2929.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]