MAP07: Deadly (Scythe)

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Scythe maps
First Episode
Second Episode

11 12 13 14 15 16 17 18 19 20

Third Episode

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Deadly is the seventh map of Scythe. It was designed by Erik Alm, and uses the music track "Shawn's Got the Shotgun" from Doom II.

Walkthrough[edit]

Map of Deadly
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

This is not at all different than Doom II's Dead Simple. You need to kill all the mancubi that are right here, and when they are dead, the corner walls lower revealing arachnotrons. Killing all of them raises a bridge to the north so you can exit.

Other points of interest[edit]

Secrets[edit]

There are no official secrets in this level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current Compet-n records[edit]

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 4, 2020.

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:01.31 ferfrancuito 2020-12-03 sc07pa-0131.zip Cross-listed from Pacifist
NM speed 0:01.29 ferfrancuito 2020-12-03 sc07n-0129.zip
UV max 0:24.20 KineticBeverage 2024-01-26 sc_max.zip
UV -fast 0:38.34 Andrea Rovenski (Cyberdemon531) 2023-03-16 sc07f38.zip
UV -respawn 0:54.20 AconyX 2011-02-25 sc07r054.zip
UV Tyson 2:34.26 j4rio 2022-08-20 sc07t234.zip
UV pacifist 0:01.31 Adolf Vojta (Gusta) 2003-05-07 sc07p128.zip
NoMo 0:01.20 Aleksey Kamenev (4shockblast) 2022-02-17 sc07o120.zip
Stroller 0:02.17 Aleksey Kamenev (4shockblast) 2016-05-22 sc07str217.zip

The data was last verified in its entirety on March 8, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 49)
  2. facing west. (thing 50)
  3. facing east. (thing 51)
  4. facing west. (thing 52)

Statistics[edit]

Map data[edit]

Things 53
Vertices 340*
Linedefs 351
Sidedefs 973
Sectors 80
* The vertex count without the effect of node building is 296.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]