MAP07: Death Alley (Whispers of Satan)

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Whispers of Satan maps
Earthbase episode

01 02 03 04 05 06

Brick episode
Plutonia-esque episode

12 13 14 15

Plutonia/Hexen episode

16 17 18 19

Hell episode

20 21 22 23 24 25 26 27 28 29 30

Secret maps

31 32 33 34 35

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Death Alley is the seventh map of Whispers of Satan. It was designed by Kristian Aro, and uses the music track "Industrial Impact" by Paul Corfiatis.

Walkthrough[edit]

Map of Death Alley
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Go all the way through the hallway until you appear outside. Watch out for the chaingunners on the walls of the building, and flip the nearby switch to open the doors of that building. Here, you can find a BFG9000 behind a wall of mancubi and revenants. Picking up the weapon triggers cloests with more mancubi in them. Make sure to kill all of the mancubi here, then head back outside towards the switch you just pressed. The switch on the opposite side will be available once all the mancubi have been killed. It opens another building with a spider mastermind and some arachnotrons. Kill them and flip the large skull switch in their room. This lowers bars on the western side of the courtyard. Go here and you will notice you need to raise a bridge leading south. Head for the next building to the west and flip the switch to open the doors to that building. Maneuver around the crates going counter-clockwise until you find a switch to press. It raises the bridge so you can go south. Go to that bridge and head across, looking out for monsters in the next yard. Open the door here and kill the enemies directly behind it, then enter the lift for it to slowly lower. Kill the arch-vile at the end and exit the map.

Other points of interest[edit]

Secrets[edit]

  1. In the room with the spider mastermind and arachnotrons, just to the left of the large skull switch is a damaged wall. Open it to get a cell charge pack and a berserk pack. (sector 398)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

Miscellaneous demos[edit]

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 277
Vertices 10102*
Linedefs 9227
Sidedefs 15869
Sectors 681
* The vertex count without the effect of node building is 7534.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

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