MAP07: Death Valley Fortress (10 Sectors)
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10 Sectors maps 01-10 |
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(01 - 10) |
MAP07: Death Valley Fortress is the seventh map of 10 Sectors. It was designed by Kurt Kesler and uses the music track " ".
Contents
Walkthrough[edit]
Essentials[edit]
Pick up the weapons and proceed towards the central building. There are many monsters guarding the building from the outside and the inside. Try to take out the chaingunners inside whenever possible. You will find that you cannot enter the central building yet. Instead, head for the one on the west side. There are several enemies inside this building as well, so get rid of them. Use the lift and flip the switch on the left side of this room. This will open the northern entrance to the central building, but it will also reveal a cyberdemon nearby. Inside the central building, kill any stragglers you find as you head for the southern end of the building. Use either lift on the sides, and locate a switch on the wall near the east lift. After flipping it, move back down to the ground floor and head for the northwest part of the building, where you will find a portal. Use it, quickly killing the revenants here, and wheel around to find the exit switch.
Other points of interest[edit]
If you go towards the extreme northeastern part of the map, you can head around the rocks for a megasphere.
Secrets[edit]
There are no official secrets in this level.
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:23.69 | Dylan Gill (TheV1perK1ller) | 2020-02-19 | ts07-423.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 0:40.03 | Doug Merrill (Opulent) | 2000-11-20 | 10s_dm.zip |
The data was last verified in its entirety on December 27, 2021.
Statistics[edit]
Map data[edit]
Things | 343 |
Vertices | 962* |
Linedefs | 939 |
Sidedefs | 1198 |
Sectors | 10 |
Things[edit]
This level contains the following numbers of things per skill level:
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