MAP07: Deathstay (Realm of Chaos)
From DoomWiki.org
Realm of Chaos maps 01-11 |
---|
(01 - 11) |
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP07: Deathstay is the seventh map of Realm of Chaos. It was designed by Rob Berkowitz (DocBob).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the wall in front of you at the start to find a box of shotgun shells and a box of ammo. (sector 19)
- In the south square room near the start, go through the north wall (or from the north square room, go through the south wall) to get a box of rockets. (sector 0)
- When you see the rocket launcher in Secret #5 close, go left and go down the steps towards the super shotgun. Hug the left wall as you do to find partial invisibility. (sector 59)
- In the previous secret, open the back wall to find either a backpack (on Ultra-Violence or higher) or an invulnerability. (sector 58)
- After you get the yellow key, open the yellow door to the big area with the baron of Hell in the middle of the barrels. Open the south wall and enter to be lowered downward. Head east and open the door to get a rocket launcher. (sector 18)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:35.97 | Bredd | 2024-12-29 | rc07-3597.zip | |
NM speed | |||||
UV max | 3:18.06 | Nikolay Kamnev (Heretic) | 2007-03-06 | rcuvmax.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 18, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 183)
- facing east. (thing 184)
- facing south-west. (thing 185)
- facing west. (thing 186)
Statistics[edit]
Map data[edit]
Things | 187 |
Vertices | 605* |
Linedefs | 642 |
Sidedefs | 911 |
Sectors | 150 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|