MAP07: Final Invader (8 Bits Deathmatch)
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8 Bits Deathmatch maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Final Invader is the seventh and final map of 8 Bits Deathmatch, a multiplayer episode WAD. It was designed by Emmanuel Rousseau (G0dCells) and uses the music track "".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing south. (thing 2)
- facing south. (thing 3)
- facing west. (thing 4)
- facing south-east. (thing 20)
- facing north-west. (thing 21)
- facing north-east. (thing 24)
- facing south. (thing 26)
- facing south. (thing 28)
- facing north-west. (thing 68)
Bugs[edit]
The following things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:
- one armor (thing 58)
- one BFG9000 (8)
- three boxes of bullets (38 through 40)
- four boxes of shotgun shells (54 through 57)
- one chaingun (37)
- three stimpacks (48, 49 and 65)
- one super shotgun (41)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 90 |
Vertices | 900* |
Linedefs | 756 |
Sidedefs | 1313 |
Sectors | 102 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 8 | ||
Chaingun | 5 | ||
Rocket launcher | 6 | ||
Plasma gun | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of shotgun shells | 1 | ||
Rocket | 14 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 5 | ||
Medikit | 4 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 0 | 14 | 14 |
Backpack | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 9 | ||
Teleport landing | 1 |