MAP07: Go Down (Sin City)
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Sin City maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Go Down is the seventh map of Sin City. It was designed by Kurt Maples.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the south-east is a circular building which has several switches. One of these switches raises the floor (the other two lower it once raised). Raise the floor twice, allowing access to a room with ten boxes of shotgun shells, and a room (which counts as secret) with nine boxes of bullets. (sector 169)
- After entering the main building via the south entrance, go up the western staircase. In the southwest is a satyr that is lower than the others - this marks a secret lift containing a box of shotgun shells. (sector 148)
- The hanging leg textured wall east of #2 is a secret door leading to a room with a shotgun guy (easy skill) or a revenant (medium and hard skills). There is also a switch here which lowers a lift which raises you to a soul sphere. (sector 164)
- In the west of the level is a large room with a berserk with a corridor to the north leading to a switch. Near the switch is a fake wall to the east, ultimately leading to four shotgun guys and a BFG9000. There is a switch-activated door here leading to several cacodemons, an invulnerability, two revenants (one on easy skill), four megaspheres, seven soul spheres, and a lift back to the main area. (sector 213)
- En route to the BFG9000 is a fake wall to the north leading to a berserk, a pain elemental (two on hard skill), and (on hard skill) six energy cells. (sector 215)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 8, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 625)
- facing east. (thing 626)
- facing east. (thing 627)
- facing east. (thing 628)
Statistics[edit]
Map data[edit]
Things | 629 |
Vertices | 1283* |
Linedefs | 1280 |
Sidedefs | 1820 |
Sectors | 216 |
Things[edit]
This level contains the following numbers of things per skill level:
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