MAP07: Hell Guard (Epic 2)

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Epic 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Hell Guard is the seventh map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "". The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Hell Guard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall where the revenants teleport away, look on the right side towards the wall of hieroglyphs and press on the leftmost panel to open it, revealing a megasphere. (sector 102)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:40.46 Krankdud 2021-09-20 e207-040.zip
NM speed
UV max 2:20.80 Brian Nesser (Anima Zero) 2010-12-05 e207-220.zip
NM 100S
UV -fast 2:14.37 Tatsuya Ito (Tatsurd-cacocaco) 2012-12-30 e2falmps.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 5)
  2. facing west. (thing 168)
  3. facing north-west. (thing 176)
  4. facing south-east. (thing 178)

Statistics[edit]

Map data[edit]

Things 201
Vertices 846*
Linedefs 838
Sidedefs 1272
Sectors 108
* The vertex count without the effect of node building is 691.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]