MAP07: Ira et Timor (Morior Invictus Extra)

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Morior Invictus extra maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Extra maps

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Ira et Timor is the seventh map of Morior Invictus Extra. It was designed by shibainumaster and uses the music track "Wretched Harangue" by Joshua O'Sullivan (Dragonfly) and Nathan Maxx (Lippeth), from TNT: Evilution MIDI Pack. The par time defined in ZMAPINFO is 16:00.

Walkthrough[edit]

Map of Ira et Timor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head east from the start and use the blue torch at the steps. Head back to the starting area and to the west, then south to a soul sphere. (sector 581)
  2. In the north water cave, head up the north steps and look west to find an eye switch. Shoot it and quickly run to the rising lift to head up to a switch. This lowers the soul sphere in the middle of the room. (sector 869)
  3. At the northwest platform in the main field, look east and shoot the eye switch. This opens a teleporter below. Take it to get a BFG9000, a soul sphere, and energy cell packs. (sector 956)
  4. In the north water cave, open the east room, then go to the satyr face. Using it lowers you to a room with ammo and medikits. (sector 1178)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 21, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 0)
  2. facing south. (thing 83)
  3. facing east. (thing 84)
  4. facing south. (thing 1193)

Statistics[edit]

Map data[edit]

Things 1194
Vertices 7744*
Linedefs 8765
Sidedefs 15094
Sectors 1252
* The vertex count without the effect of node building is 7744.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]