MAP07: Journey's End (Welcome to Hell)

From DoomWiki.org

Welcome to Hell maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP07: Journey's End is the third and final map of Welcome to Hell. It was designed by Paul Schmitz.

Walkthrough[edit]

Map of Journey's End
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The Romero's head is situated behind a door tagged with sector type 14. As there is no other way to open this door, it is essential to destroy the Romero's head in the period that the door is open, otherwise the level will be impossible to complete.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 1, 2021.

Statistics[edit]

Map data[edit]

Things 117
Vertices 1354*
Linedefs 984
Sidedefs 1371
Sectors 60
* The vertex count without the effect of node building is 927.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]