MAP07: Labs (Vile Flesh)


Vile Flesh maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Labs is the seventh map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP28: Tower Block.

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Map of Labs
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the starting room, head to the door and go behind the right wall. Open the plain wall to get a backpack. (sector 9)
  2. In the leftmost room with the blocks above nukage, head to the northeast corner. The silver wall without a bottom ridge can be opened, where you can get a radiation suit and a super shotgun. (sector 110)
  3. There are two terminals to the north and south of the cage with the baron of Hell. At the north terminal, press on the terminal second from the right, which will lower the chainsaw to your left. (sector 181)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:24.51 Boris Klimeš (dew) 2011-05-12
NM speed
UV max 4:15.86 Qaatar 2010-10-14
NM 100S
UV -fast 8:11.51 Tomas Kollar (DeDo) 2006-07-11
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 2:17.46 Gwyn Williams 2003-05-10

The data was last verified in its entirety on July 10, 2023.


Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 306)
  2. facing south-west. (thing 310)
  3. facing south-west. (thing 311)
  4. facing east. (thing 312)
  5. facing east. (thing 313)
  6. facing east. (thing 314)
  7. facing west. (thing 315)
  8. facing north-west. (thing 316)


Map data[edit]

Things 377
Vertices 2204*
Linedefs 2168
Sidedefs 3164
Sectors 356
* The vertex count without the effect of node building is 1874.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]