This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Lotus Keep is the seventh map of Stardate 20X7. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Collosia, Chamber 2," originally composed by Jeremy Soule for Secret of Evermore. The par time defined in the DEHACKED lump is 1:09.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Just before the teleporter leading directly to the yellow keycard, open the wall to the south and jump across to the southern teleporter going around the torches. You can then get a box of shotgun shells and a megaarmor (Ultra-Violence or higher) or box of rockets (Hurt Me Plenty or lower). (sector 16)
- After taking the teleporter in the southwest corner, you will be in the southeast corner. Head to the end where the medikits are (only on Hurt Me Plenty or lower) and press on the wall to the left to find a teleporter. Take a series of teleporters to telefrag either revenants (Hurt Me Plenty) or barons of Hell (Ultra-Violence or higher). You will also receive a box of rockets on Hurt Me Plenty or lower. (sector 723)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 4, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5503.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1
|
Heavy weapon dude |
9 |
14 |
18
|
Imp |
83 |
77 |
69
|
Demon |
24 |
24 |
32
|
Revenant |
19 |
28 |
29
|
Pain elemental |
3
|
Hell knight |
4 |
10 |
9
|
Baron of Hell |
8 |
8 |
19
|
Arachnotron |
2
|
Mancubus |
5 |
2 |
1
|
Arch-vile |
8 |
11 |
15
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
27 |
27 |
30
|
Box of bullets |
6
|
4 shotgun shells |
23 |
23 |
17
|
Box of shotgun shells |
10
|
Rocket |
23 |
23 |
22
|
Box of rockets |
9 |
9 |
7
|
Energy cell |
0 |
0 |
4
|
Energy cell pack |
7 |
7 |
9
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
12 |
8 |
8
|
Armor |
6 |
6 |
7
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
4 |
4 |
1
|
Health bonus |
14 |
14 |
8
|
Supercharge |
8 |
9 |
11
|
Megasphere |
2 |
1 |
0
|
Backpack |
1
|
Berserk |
2
|
Keys |
1-2 |
3 |
4-5
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
24 |
24 |
30
|
Voodoo doll |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]