MAP07: Maximum Carnage (Doom Core)

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Doom Core maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24
Original: 25 26 27 28 29
Delta: 25 26 27 28 29
30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

MAP07: Maximum Carnage is the seventh map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Waltz of the Demons" from Doom, composed by Robert Prince. In the Delta edition this level received one new secret, a tiny geometric removal, and two additional deathmatch starts.

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Walkthrough[edit]

Map of Maximum Carnage (original)
Map of Maximum Carnage (Delta)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Delta edition only: In the northwest field, find a small tile to the south near the sets of steps and step on it. Run south and to the lowering soul sphere. (sector 37)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:27.60 rd 2017-04-29 co07-127.zip
UV -fast 1:54.51 AconyX 2017-05-01 co07f154.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 0:46.60 Trevor Cheng (Daiyu Xiaoxiang) 2011-10-29 co07o046.zip

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

The original level contains six spawn points:

  1. facing north. (thing 163)
  2. facing south-west. (thing 164)
  3. facing north. (thing 165)
  4. facing north. (thing 167)
  5. facing west. (thing 171)
  6. facing south-west. (thing 175)

In the Delta edition two spawn points were added:

  1. facing north. (thing 1)
  2. facing east. (thing 184)

Statistics[edit]

Map data[edit]

Things[edit]

This level contains the following numbers of things per skill level, with the count in the Delta edition after the slash if it differs from the original edition:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]