MAP07: Nuke Maze (Castle Phobos)


Castle Phobos maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Nuke Maze is the seventh map of Castle Phobos. It was designed by David Shrock and uses the music track "Possessed!" by Ross Warren.


Map of Nuke Maze
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head north out of the first nukage area, then turn left then left again. There is an unmarked secret door on the north wall leading to a radiation shielding suit, a box of bullets, and two medikits. (sector 21)
  2. In the south of the level is a rectangular room with two lowering pillars. There is an unmarked secret door north and slightly west of the northern pillar, leading to a medikit, a partial invisibility, two boxes of shotgun shells, and (on multiplayer) a chainsaw. (sector 39)
  3. From the first nukage area, head east to a second nukage area. Here there is an unmarked secret door in the north wall leading to a small empty room. (sector 10)
  4. Head north out of the second nukage room to a nukage maze. Turn left at the T-junction - on your right is an unmarked secret door leading to another small empty room. (sector 15)
  5. After #4, head further west along the nukage path. There is an unmarked secret door to the south leading to a medikit. (sector 13)
  6. After #5, head further west then north up the stairs. There is an unmarked secret door in the north wall here leading to a berserk. (sector 96)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 17)
  2. facing south. (thing 18)
  3. facing south. (thing 19)
  4. facing south. (thing 20)


Map data[edit]

Things 121
Vertices 683*
Linedefs 712
Sidedefs 872
Sectors 98
* The vertex count without the effect of node building is 614.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]