MAP07: Nuke Maze (Castle Phobos)
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Castle Phobos maps |
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This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Nuke Maze is the seventh map of Castle Phobos. It was designed by David Shrock and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north out of the first nukage area, then turn left then left again. There is an unmarked secret door on the north wall leading to a radiation shielding suit, a box of bullets, and two medikits. (sector 21)
- In the south of the level is a rectangular room with two lowering pillars. There is an unmarked secret door north and slightly west of the northern pillar, leading to a medikit, a partial invisibility, two boxes of shotgun shells, and (on multiplayer) a chainsaw. (sector 39)
- From the first nukage area, head east to a second nukage area. Here there is an unmarked secret door in the north wall leading to a small empty room. (sector 10)
- Head north out of the second nukage room to a nukage maze. Turn left at the T-junction - on your right is an unmarked secret door leading to another small empty room. (sector 15)
- After #4, head further west along the nukage path. There is an unmarked secret door to the south leading to a medikit. (sector 13)
- After #5, head further west then north up the stairs. There is an unmarked secret door in the north wall here leading to a berserk. (sector 96)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 12, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 17)
- facing south. (thing 18)
- facing south. (thing 19)
- facing south. (thing 20)
Statistics[edit]
Map data[edit]
Things | 121 |
Vertices | 683* |
Linedefs | 712 |
Sidedefs | 872 |
Sectors | 98 |
Things[edit]
This level contains the following numbers of things per skill level:
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