MAP07: Prison (TNT: Renascence)


TNT: Renascence maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Prison is the seventh map of TNT: Renascence. It was designed by Alexander S. (Eternal) and uses the music track "".


Map of Prison
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Take the west steps in the first big area to a switch, which lowers the corridor, but also lowers a wall at the same steps too. Take the steps again to the new corridor with health bonuses. (sector 31)
  2. In Secret #1, open a wall to the west with a candle in front of it to find a computer area map and more health bonuses. Open the north wall to get the berserk pack you saw earlier. (sector 40)
  3. Take the east steps in the first area to the top, then use the southwest wall there. Drop into the pit to get armor bonuses, shotgun shells, and a megaarmor. (sector 54)
  4. Take the east steps in the first area to the top, then use the northwest wall there. Drop into the pit to get armor bonuses, ammo clips, and a medikit. (sector 56)
  5. In the south area, take the lift to the top and cross to the third platform, where walls to the north and south will open up. Jump to the north wall and lower it to get a soul sphere. (sector 117)
  6. Take the corridor east of Secret #5 and drop down. Lower the east wall for health bonuses and a backpack. (sector 140)
  7. On the east side of the central platform, flip the switch on the block for the lift, but head to the east side of the block to get an invulnerability. (sector 230)
  8. Inside the central building, enter the south room and open a wall to the southwest to get chainguns. (sector 305)
  9. Inside the central building, after flipping the switch in the center to open up all the doors, go to the southwest door and open the west wall to find a light amplification visor. (sector 307)
  10. At the north end of the map are eight columns surrounding the walkway. On the north set of columns, the second one on the right has several holes in it. Use the column on any of the sides that have holes on them, then return to the walkway. Head east to a secret area with a box of shotgun shells and a soul sphere. (sector 363)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 16:24.80 Erick Tenorio (GuyNamedErick) 2018-09-26
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 28, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 80)
  2. facing north. (thing 82)
  3. facing south-east. (thing 125)
  4. facing east. (thing 165)
  5. facing south. (thing 221)
  6. facing east. (thing 223)


Map data[edit]

Things 499
Vertices 2950*
Linedefs 3015
Sidedefs 4494
Sectors 411
* The vertex count without the effect of node building is 2428.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]