MAP07: Red Like Jungle (MAYhem 2012)

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MAYhem 2012 maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Red Like Jungle is the seventh map of MAYhem 2012. It was designed by Walter Confalonieri (daimon).

Walkthrough[edit]

Map of Red Like Jungle
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west end of the map where the arachnotrons and spider mastermind are, go north and jump into the blood pit, then head south past the medikits and through a translucent wall to a teleporter. This will take you to several rooms where you can get a chainsaw, a megasphere, boxes of ammo, boxes of rockets, energy cell packs, and an invulnerability. (sector 265)
  2. In the first room you come to from Secret #1, use the south wall with the splattered corpse to lower it. Attempting to grab the berserk pack will lead to a secret Wolfenstein-like portion. When you finish with it, you can go back and get the berserk pack. (sector 430)
  3. When you teleport to the area that contains the exit switch, open the wall behind you to reveal a soul sphere. (sector 459)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 784
Vertices 3289*
Linedefs 2903
Sidedefs 4702
Sectors 462
* The vertex count without the effect of node building is 2444.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]