MAP07: Remote Island (Fragport)

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Fragport maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Remote Island is the seventh map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).

Walkthrough[edit]

Map of Remote Island
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the blue key room, enter the control room to the north and use the back wall to get a berserk pack. (sector 263)
  2. In the maze, head into the middle hall that contains an energy cell pack and open the northwest corner which has brown vines on it. This contains a backpack and a switch. The switch lowers a wall with ammo on it south of here. (sector 270)
  3. In the blue key room, enter the control room to the north and go around the switch to the south side. Flip this switch, then, as you exit the maze to the beach, you will find a corner with a blur artifact. (sector 271)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.

Statistics[edit]

Map data[edit]

Things 405
Vertices 1413*
Linedefs 1308
Sidedefs 2079
Sectors 275
* The vertex count without the effect of node building is 993.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]