MAP07: Shadow Crypt (The Reckoning)

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The Reckoning maps
This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
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MAP07: Shadow Crypt is the seventh map of The Reckoning. It was designed by Steven Searle.

Walkthrough[edit]

Map of Shadow Crypt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

  1. In the long, enemy-filled corridor with the blue bars at the end, make your way to the blue bars and turn right. The middle section of bookshelves is slightly different from the rest. Lower it to reveal a partial invisibility.
  2. In the giant courtyard area, head towards the corridor on the opposite side. Use the wall across from the lift to lower it, revealing a group of demons, along with a couple of medikits, a partial invisibility, some energy cells, and the Unmaker.
  3. In the library, right across from the staircase you need to take to progress through the level, there is a switch that will lower a bookcase down like a lift. Ride it up, and across the way, on top of other bookshelves, you will see a teleporter. Make your way to it and go through for a megaarmor, which is protected by a monster ambush.
  4. Go through the yellow door. Eventually, you will come to the caged room overlooking the courtyard where the Hell knights were. Inside this room is a wall panel with a marking on the middle of it. Lower it to reveal a switch that looks like a Demon Key.
  5. In the final room, open the exit door, kill the demon inside, and shoot the face on the left-hand wall. Doing so will lower one of the sections of bookshelf behind you, revealing a narrow corridor full of lost souls. Go through it to the end to emerge in a caged area with a switch. Flip the switch to open all the cages in this corridor, allowing access to the second Demon Key just across from the cage you are currently in.

Non-official[edit]

  • After opening up the cages mentioned in secret #5 and grabbing the Demon Key, before leaving the map, go back to the beginning of the corridor, from the side of the door that leads to the starting area. The first formerly-caged area to your left (when facing where the blue bars were) has a claw hanging from the ceiling with some viscera in it. Open the back wall of this caged area to find a megasphere.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 835
Vertices 4322*
Linedefs 3552
Sidedefs 4965
Sectors 712

* The vertex count without the effect of node building is 2900.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]